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A Smart Product Co-design and Monitoring Framework Via Gamification and Complex Event Processing

dc.contributor.authorLoizou, Spyros
dc.contributor.authorElgammal, Ammal
dc.contributor.authorKumara, Indika
dc.contributor.authorChristodoulou, Panayiotis
dc.contributor.authorPapazoglou, Mike P.
dc.contributor.authorAndreou, Andreas
dc.date.accessioned2021-02-23T13:44:25Z
dc.date.available2021-02-23T13:44:25Z
dc.date.issued2019
dc.identifier.isbn978-989-758-372-8
dc.identifier.issn2184-4992
dc.identifier.urihttp://hdl.handle.net/11728/11702
dc.description.abstractIn the traditional software development cycle, requirements gathering is considered the most critical phase. Getting the requirements right early has become a dogma in software engineering because the correction of erroneous or incomplete requirements in later software development phases becomes overly expensive. For product-service systems (PSS), this dogma and standard requirements engineering (RE) approaches are not appropriate because classical RE is considered concluded once a product service is delivered. This paper proposes a novel framework that enables the customer and the product engineer to co-design smart products by integrating three novel and advanced technologies to support: view-based modelling, visualization and monitoring, i.e., Product-Oriented Configuration Language (PoCL), gamification and Complex Event Processing (CEP), respectively. These create a “digital-twin” model of the connected ‘smart’ factory of the future. The framework is formally founded on the novel concept of manufacturing blueprints, which are formalized knowledge-intensive structures that provide the basis for actionable PSS and production “intelligence” and a move toward more fact-based manufacturing decisions. Implementation and validation of the proposed framework through real-life case studies are ongoing to validate the applicability, utility and efficacy of the proposed solutions.en_UK
dc.language.isoenen_UK
dc.publisherICEISen_UK
dc.relation.ispartofseriesEnterprise Information Systems - Volume 2: ICEIS;Proceedings of the 21st International Conference, 2019 , Heraklion, Crete, Greece
dc.rights© 2021 SciTePress, Science and Technology Publications, Lda - All rights reserved.en_UK
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/en_UK
dc.subjectProduct-service Systemsen_UK
dc.subjectResearch Subject Categories::TECHNOLOGY::Information technologyen_UK
dc.subjectSmart Producten_UK
dc.subjectCustomizationen_UK
dc.subjectProduct-oriented Configuration Languageen_UK
dc.subjectPoCLen_UK
dc.subjectGamificationen_UK
dc.subjectPSS Monitoringen_UK
dc.subjectComplex Event Processingen_UK
dc.titleA Smart Product Co-design and Monitoring Framework Via Gamification and Complex Event Processingen_UK
dc.typeWorking Paperen_UK
dc.doi10.5220/0007720902370244en_UK


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